Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:07.953672 |
Stdout |
Testing the border color only. Using texture swizzling. Testing GL_RGBA8, swizzled, border color only Testing GL_RGBA2, swizzled, border color only Testing GL_R3_G3_B2, swizzled, border color only Fail with NEAREST and CLAMP_TO_BORDER at (303,66) @ 10,10 Expected: 0 255 0 255 Observed: 255 0 0 255 Fail with NEAREST and MIRROR_CLAMP_TO_BORDER_EXT at (635,45) @ 2,3 Expected: 255 255 255 255 Observed: 85 255 146 255 Fail with LINEAR and CLAMP at (95,125) @ 0,0 Expected: 95 82 172 255 Observed: 159 19 172 255 Fail with LINEAR and CLAMP_TO_BORDER at (303,155) @ 10,10 Expected: 0 255 0 255 Observed: 255 0 0 255 Fail with LINEAR and MIRROR_CLAMP_EXT at (451,134) @ 0,3 Expected: 191 140 242 255 Observed: 106 140 188 255 Fail with LINEAR and MIRROR_CLAMP_TO_BORDER_EXT at (635,134) @ 2,3 Expected: 255 255 255 255 Observed: 85 255 146 255 Testing GL_RGB4, swizzled, border color only Fail with NEAREST and CLAMP_TO_BORDER at (303,66) @ 10,10 Expected: 0 255 0 255 Observed: 255 0 0 255 Fail with NEAREST and MIRROR_CLAMP_TO_BORDER_EXT at (635,45) @ 2,3 Expected: 255 255 255 255 Observed: 68 255 153 255 Fail with LINEAR and CLAMP at (95,125) @ 0,0 Expected: 95 82 172 255 Observed: 159 19 172 255 Fail with LINEAR and CLAMP_TO_BORDER at (303,155) @ 10,10 Expected: 0 255 0 255 Observed: 255 0 0 255 Fail with LINEAR and MIRROR_CLAMP_EXT at (451,134) @ 0,3 Expected: 191 140 242 255 Observed: 98 140 191 255 Fail with LINEAR and MIRROR_CLAMP_TO_BORDER_EXT at (635,134) @ 2,3 Expected: 255 255 255 255 Observed: 68 255 153 255 Testing GL_RGBA4, swizzled, border color only Testing GL_RGB5, swizzled, border color only Testing GL_RGB5_A1, swizzled, border color only Testing GL_RGB8, swizzled, border color only Testing GL_RGB10, swizzled, border color only Testing GL_RGB10_A2, swizzled, border color only Testing GL_RGB12, swizzled, border color only Testing GL_RGBA12, swizzled, border color only Testing GL_RGB16, swizzled, border color only Testing GL_RGBA16, swizzled, border color only Testing GL_ALPHA4, swizzled, border color only Testing GL_ALPHA8, swizzled, border color only Testing GL_ALPHA12, swizzled, border color only Testing GL_ALPHA16, swizzled, border color only Testing GL_LUMINANCE4, swizzled, border color only Testing GL_LUMINANCE8, swizzled, border color only Testing GL_LUMINANCE12, swizzled, border color only Testing GL_LUMINANCE16, swizzled, border color only Testing GL_LUMINANCE4_ALPHA4, swizzled, border color only Testing GL_LUMINANCE6_ALPHA2, swizzled, border color only Testing GL_LUMINANCE8_ALPHA8, swizzled, border color only Testing GL_LUMINANCE12_ALPHA4, swizzled, border color only Testing GL_LUMINANCE12_ALPHA12, swizzled, border color only Testing GL_LUMINANCE16_ALPHA16, swizzled, border color only Testing GL_INTENSITY4, swizzled, border color only Testing GL_INTENSITY8, swizzled, border color only Testing GL_INTENSITY12, swizzled, border color only Testing GL_INTENSITY16, swizzled, border color only |
Stderr |
SWR detected AVX2 vert shader 0x7ff603b73000 frag shader 0x7ff603b71000 vert shader 0x7ff603b6f000 frag shader 0x7ff603b6d000 fetch shader 0x7ff603b6b000 frag shader 0x7ff603b69000 frag shader 0x7ff603b67000 frag shader 0x7ff6039a8000 frag shader 0x7ff6039a6000 frag shader 0x7ff6039a4000 vert shader 0x7ff6039a2000 frag shader 0x7ff6039a0000 frag shader 0x7ff60399e000 frag shader 0x7ff5f3a26000 frag shader 0x7ff5f3a24000 frag shader 0x7ff5f3a22000 frag shader 0x7ff5f3a20000 frag shader 0x7ff5f3a1e000 frag shader 0x7ff5f3a1c000 frag shader 0x7ff5f3a1a000 frag shader 0x7ff5f3a18000 frag shader 0x7ff5f3a16000 frag shader 0x7ff5f3a14000 frag shader 0x7ff5f3a12000 frag shader 0x7ff5f3a10000 frag shader 0x7ff5f3a0e000 frag shader 0x7ff5f3a0c000 frag shader 0x7ff5f3a0a000 frag shader 0x7ff5f3a08000 frag shader 0x7ff5f3a06000 frag shader 0x7ff5f3a04000 frag shader 0x7ff5f3a02000 frag shader 0x7ff5f3a00000 frag shader 0x7ff5f39fe000 frag shader 0x7ff5f39fc000 frag shader 0x7ff5f39fa000 frag shader 0x7ff5f39f8000 frag shader 0x7ff5f39f6000 frag shader 0x7ff5f39f4000 frag shader 0x7ff5f39f2000 frag shader 0x7ff5f39f0000 frag shader 0x7ff5f39ee000 frag shader 0x7ff5f39ec000 frag shader 0x7ff5f39ea000 frag shader 0x7ff5f39e8000 frag shader 0x7ff5f39e6000 frag shader 0x7ff5f39e4000 frag shader 0x7ff5f39e2000 frag shader 0x7ff5f39e0000 frag shader 0x7ff5f39de000 frag shader 0x7ff5f39dc000 frag shader 0x7ff5f39da000 frag shader 0x7ff5f39d8000 frag shader 0x7ff5f39d6000 frag shader 0x7ff5f39d4000 frag shader 0x7ff5f39d2000 frag shader 0x7ff5f39d0000 frag shader 0x7ff5f39ce000 frag shader 0x7ff5f39cc000 frag shader 0x7ff5f39ca000 frag shader 0x7ff5f39c8000 frag shader 0x7ff5f39c6000 frag shader 0x7ff5f39c4000 frag shader 0x7ff5f39c2000 frag shader 0x7ff5f39c0000 frag shader 0x7ff5f39be000 frag shader 0x7ff5f39bc000 frag shader 0x7ff5f39ba000 frag shader 0x7ff5f39b8000 frag shader 0x7ff5f39b6000 frag shader 0x7ff5f39b4000 frag shader 0x7ff5f39b2000 frag shader 0x7ff5f39b0000 frag shader 0x7ff5f39ae000 frag shader 0x7ff5f39ac000 frag shader 0x7ff5f39aa000 frag shader 0x7ff5f39a8000 frag shader 0x7ff5f39a6000 frag shader 0x7ff5f39a4000 frag shader 0x7ff5f39a2000 frag shader 0x7ff5f39a0000 frag shader 0x7ff5f399e000 frag shader 0x7ff5f399c000 frag shader 0x7ff5f399a000 frag shader 0x7ff5f3998000 frag shader 0x7ff5f3996000 frag shader 0x7ff5f3994000 frag shader 0x7ff5f3992000 frag shader 0x7ff5f3990000 frag shader 0x7ff5f398e000 frag shader 0x7ff5f398c000 frag shader 0x7ff5f398a000 frag shader 0x7ff5f3988000 frag shader 0x7ff5f3986000 frag shader 0x7ff5f3984000 frag shader 0x7ff5f3982000 frag shader 0x7ff5f3980000 frag shader 0x7ff5f397e000 frag shader 0x7ff5f397c000 frag shader 0x7ff5f397a000 frag shader 0x7ff5f3978000 frag shader 0x7ff5f3976000 frag shader 0x7ff5f3974000 frag shader 0x7ff5f3972000 frag shader 0x7ff5f3970000 frag shader 0x7ff5f396e000 frag shader 0x7ff5f396c000 frag shader 0x7ff5f396a000 frag shader 0x7ff5f3968000 frag shader 0x7ff5f3966000 frag shader 0x7ff5f3964000 frag shader 0x7ff5f3962000 frag shader 0x7ff5f3960000 frag shader 0x7ff5f395e000 frag shader 0x7ff5f395c000 frag shader 0x7ff5f395a000 frag shader 0x7ff5f3958000 frag shader 0x7ff5f3956000 frag shader 0x7ff5f3954000 frag shader 0x7ff5f3952000 frag shader 0x7ff5f3950000 frag shader 0x7ff5f394e000 frag shader 0x7ff5f394c000 frag shader 0x7ff5f394a000 frag shader 0x7ff5f3948000 frag shader 0x7ff5f3946000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/texwrap bordercolor swizzled -auto -fbo |
dmesg |